A = (0.54, 4.68)
B = (-1.82, -1.8)
C = (8.86, 0.3)
a = Segment(A, B)
b = Segment(B, C)
c = Segment(C, A)
d = AngularBisector(A, B, C)
e = AngularBisector(A, C, B)
F = Intersect(d, e)
f = Ray(B, F)
g = Ray(C, F)
h = Ray(A, F)
i = OrthogonalLine(F, c)
D = Intersect(i, c)
j = Segment(F, D)
k = OrthogonalLine(F, b)
E = Intersect(k, b)
l = Segment(F, E)
m = OrthogonalLine(F, a)
G = Intersect(m, a)
n = Segment(G, F)
α = Angle(A, D, F)
β = Angle(C, E, F)
γ = Angle(A, G, F)
o = Distance(j, n)
δ = Angle(A, C, F)
ε = Angle(F, C, E)
ζ = Angle(D, A, F)
η = Angle(G, A, F)
θ = Angle(G, B, F)
ι = Angle(F, B, E)
p = Circle(F, G)